GameCraft-Bench: can coding agents build playable Godot games?
A new benchmark asks coding agents to ship complete playable Godot projects across 140 tasks, and the best current agent solves only 41.5%
We wanted to ask a simple question: can a coding agent actually build a game you can play? GameCraft-Bench: 140 Godot tasks across 15 families. Agents ship a complete project and are judged by replayed gameplay. Best score: 41.5%. Far fr